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Friday, December 28, 2018

'The Math in Figure Skating\r'

'Alexis Dillon l. Introduction This paper provide be discussing the involvement of math in accede skating. There ar three split of skating that leave alone be discussed in the es hypothesize; hop-skips and moves in the subject. Jumps petition a lot of power, strength and human stifle joint joint wrinkle in tack for the Jump to be prospered. I get out be tone at the appropriate weight of knee joint scrunch a skater fates to successfully land a Jump. Moves in the field are series of test that involve certain put to works and moves that are tested in see of Judges.Moves in the field require pity, knee pervert, speed and strength. This essay will discuss the correct weight of the knee bend essential to correctly cast a go at it specific solves, including counters, rockers and brackets and to successfully persevere on the correct distinctness. I feature been skating for nine courses. I pay back done some types of skating, like trimstyle, moves in t he field and synchronized skating. Im currently a competitive synchronize skater and working on my novice moves. Both these parts of innovation skating require speed, grace, move on pure tone and strength.Many things batch reach how well a skater can preform and the smell of the skating. human knee bend is one of the many pivotal parts of flavour skating. II. What Is Skating? enter skating is defined as a â€Å"competitive on ice shoot a line in prescribed fgures and/or choreographed free skating. ” Figure skating accommodates many several(predicate) types and levels. Ill. canonic Skills To start, many skaters complete grassroots skills classes, which, in short, nurture the elementary components of skating, postulate to be successful. Children beneath the age of six usually begin a male parent class called â€Å"snowplow.This level consists of rattling basic skills including things like tuition how to stand up and render dismantle. After the skater ha s completed these levels, or is above the age of six, moves on to the levels â€Å"Basic Skill” There are octonaryer from Decatur levels in this section, where each level increases in tryingy. The basic skills provide the fundamentals of skating. These levels will also provide more(prenominal) challenge skills including, moldings, turns, and crossovers that are necessary for successful skating. at a time the skater has successful passed these levels, the skater may move on to â€Å"freestyle”.There are six levels in this section. These levels teach the skater basic Jumps and spins. ‘V. Freestyle Freestyle skating consists of Jumps, spins and footwork sequences choreographed in a program using the skaters style. Some Jumps include axel, the loop Jump, lutz and salchow. These Jumps can be preformed as wizs (, doubles, triples, and even quadruples. The axel is one of the hardest Jumps to professional person, whether its a single, double, or a quad The axel requires knee bend, power and speed Competitions are base on levels. There are eight levels in freestyle. apiece level gets harder and the harder Jumps require programs with required moves, Jumps and spins. These test are preformed in front of Judges. These test are important for a fgure skater because in delineates what level the skater competes at. These tests ake cause and skill. V. Moves in the field Like the freestyle tests, at that place are eight tests the gradually increase in difficulty. The tests are as follows; pre- overture, preliminary, pre-Juvenile, Juvenile, intermediate, novice, Junior and senior. Each test consist of certain trample sequences, turns, and moves that require knee bend, grace, and speed.Example of a very simple pattern on the preliminary exam: This pattern consist of a very simple inside three-turn in which you start on an inside edge and turn onto your foreign edge. Example of a two very challenging patterns on the Junior exam: Figure 2 Figure 3 This pattern requires a lot good edge quality, grace and knee bend. This turns, also noticen as a rocker, requires you to stay on the selfsame(prenominal) edge before and after a turn. To tick off the correct amount of knee bend, twenty forward inside rockers were done and word picturegraphed.Each turn was analyzed to conciliate whether or not the turn was on the correct edge or not. The impressions were dislocated into two groups, turn with a holy edge and turn with im arrant(a) edge. The careen of the knee was measured for each photo and accordingly averaged. The average weight down for a turn with perfect edge quality was 1090 (refer to fgure 3 for what the edge is supposed to fount ike). The average angle for a turn with imperfect edge quality was about(predicate) 1230. Below are the pictures of a soul doing the turn and what the turn looked like on the ice. RFI Rocker. How does math relate to this turn?Although, the differences betwixt the two angles may have s eemed small, it do a bulky difference. IVe been working on these types turns for about a year, and from experience, I know in that location are some many things that need to be perfect in order for the turn to be on the correct edge and successtul. One ot the to the highest degree important and influential part of the turn is the amount of knee bend the skater has. So, how does the angle of the knee make the turn have good or bad edge quality? When you bend your knee, you are doing whats called, â€Å" touch your edge”. This means you are on the correct edge because of your knee bend.So, how such(prenominal) knee bend is luxuriant? Is there a certain angle requisite to perfect the turns? The answer is yes. This experiment has shown that a very large angle and a very low angle will disrupt the turn. VI. What is an axel? Axel is one of the close difficult Jumps. The axel takes off from the forward outside edge and is landed on the back outside edge of the opposite foot. A single axel is 1. 5 revolutions. Axel is one of the many Jumps that skaters practice and attempt to master. Like most opposite Jumps, the axel can be increased in difficulty by adding more rotations to the Jump. VIII.What things affect the success of an axel? Many experienced skaters would say the most important things to master when learning how to land an axel successfully is power, speed, and height. How can you master all of these things? Through knee bend. stifle bend provides many things for a successful axel. When you bend youre knee while you skate, you â€Å" printing press on your edge” letting your skates skate with the ice rather than on devolve of the ice and merely liding.. No study how fast your feet move, you will not shed light on speed if are â€Å"stepping” rather then bending your knees and actually skating.Knee bend also provides grace when preforming an axel. The more you â€Å"get down in your knees” or bend your knees, the more gr aceful and elegant you appear. This will do those who compete. Finally, right before the Jump takes off, knee bend provides height and the power of the Jump itself. But, how more knee bend is enough knee bend? Skaters, like me and those who deliberate analytically, would love to know how much knee bend will lead to a successful Jump. ‘X. Figuring out how much knee bend is enough knee bend Like what was done for the rockers, a interchangeable experiment was done for the axel.To determine the correct amount of knee bend before the Jump, twenty axels were done and enter and photographed. Each Jump was analyzed to determine whether or not the turn was a successful Jump or not. The photos were confused into two groups, turn with a perfect edge and turn with imperfect edge. The angle of the knee was measured for each photo and then averaged. The average angle for a Jump with good height and a quality Jump was 1070. The average angle for a turn with imperfect dge quality was ab out 1280. These results are very similar to the rockers.The Jumps that were considered unsuccessful landed with a fall or it was over or under rotated. This is most likely because the skater either had as well much or too diminished power. X. How does math relate to this Jump? make up though the differences between the two angles may have seemed small, it made a huge difference. From experience I know that an axel can up to about a year to perfect. Like the rocker, I know there are some many things that need to be perfect in order for the turn to be successful. One of the most important and influential part f the turn is the amount of knee bend the skater has.\r\n'

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